![]() ![]() ![]() ![]() ![]() In any number of battles in Doom Eternal, I shoot an imp until he flashes orange, pirouette into the sky on the wind of a blue bounce pad. But, you may not have suspected that the Doom Slayer could ever be this graceful. This is the series that defined good shooter feel as “that feeling when red chunks fly off your enemies who are then themselves reduced to bigger red chunks.” This is the series that gave us “Rip and tear until it is done” and the Big Fucking Gun. Doom and Doom II: Hell on Earth were defined by their frantic strafing, kinetic blasting and breakneck speeds. Doom Eternal makes me feel like that hippo from Fantasia doing the “Dance of the Hours” in a stretched out tutu.
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